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Sanna Persson
Sanna Persson
Character artist and rigger
Stockholm, Sweden

Summary

I'm a 3D artist that focuses on characters in a semi realistic style.
Started with Maya and Mudbox but have now moved over to ZBrush and Substance Painter. Also got a lot of experience with Photoshop.
Working on getting better at animation and rigging.

Skills

3D ModelingDigital SculptingRiggingTexturing

Software proficiency

Maya
Maya
Mudbox
Mudbox
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Substance 3D Designer
Substance 3D Designer
Unreal Engine
Unreal Engine
ZBrush
ZBrush
Unity
Unity
Marvelous Designer
Marvelous Designer