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Astral Paradigm characters

Three characters I made for a small summer break project with some fellow FutureGames schoolmates.
A mix of 512 and 1024 maps. Fully rigged and ready for animating.

Beauty render in Marmoset Toolbag

Beauty render in Marmoset Toolbag

Wireframe

Wireframe

Albedo / AO

Albedo / AO

Roughness / Metalness / Normal

Roughness / Metalness / Normal

In Unreal Engine closer to the angle in game.

In Unreal Engine closer to the angle in game.